Riftbound Feel Like League of Legend in Card Form—and It’ Surpriingly Addictive_蛋仔派对(测试服)
Riftbound Turns League of Legends Into a Card Game—and It Actually Works
League of Legends has already conquered gaming, animation, and even pop music—with Arcane racking up awards and K/DA climbing charts. Now, Riot Games is testing new ground again, this time with Riftbound, a physical trading card game that turns the iconic MOBA into a tabletop experience. And after spending some time with the cards in hand, it’s fair to say—Riot didn’t just slap some champions on cardboard. This thing has teeth.
《Riftbound》把《英雄联盟》变成了一款卡牌游戏——而且它真的可行
《英雄联盟》早已征服了游戏圈、动画界 ,甚至连流行音乐都不放过——《双城之战》斩获大奖 ,虚拟女团K/DA更是席卷各大音乐榜单。而如今 ,Riot Games 又一次踏入新领域,蛋仔派对(测试服)这次他们带来的是《Riftbound》——一款实体卡牌游戏 ,将这款标志性的MOBA游戏变成了桌面对战体验。经过实际试玩之后,可以负责任地会谈:Riot 并不是随便把几个英雄印在卡牌上凑数 ,这游戏真的有深度。

Not Just Another Card Game
I had the chance to sit down with Riftbound’s Game Director,蛋仔派对脚本辅助直装下载 Dave Guskin, who walked me through the game’s origin and where it’s headed. It’s clear from the jump: the Riftbound team isn’t trying to rewrite the TCG playbook. Instead, they’re blending familiar mechanics with the pacing and strategy that League fans will recognize. The goal? An approachable, smartly designed game that lives up to the League legacy without getting bogged down in rules or complexity.
不只是另一款卡牌游戏
我采访了《Riftbound》的游戏总监 Dave Guskin,他带我深入了解了这款游戏的诞生过程以及未来调停。可以校验出 ,《Riftbound》团队并不打算重塑整个TCG(集换式卡牌游戏)体系 ,而是将熟悉的机制与《英雄联盟》式的节奏和计划融合在一起 。他们的目标是做出一款上手简易、设计聪颖的游戏 ,让《英雄联盟》的粉丝感到亲切 ,又不会被繁杂的规则搞得晕头转向 。

Four Champions, Four Playstyles
With four trial decks on the table—featuring Jinx, Viktor, Volibear, and Yasuo—I dove in. Each Legend card shapes your decks identity and determines its allowed card colors. These aren’t just figureheads. Each Legend brings a passive or activated ability to the match. Think of them as your command center, quietly shaping the battlefield while your champion unit, like a playable Jinx or Viktor, does the dirty work.
四位英雄,四种玩法风格
试玩阶段提供了四套预组卡组 ,分别以金克丝、蛋仔派对弹琴脚本维克托 、沃利贝尔和亚索为核心。每张“传奇卡”城市定义你的卡组颜色与玩法风格,而且这些角色可不只是摆设 。每位传奇都有被动或主动技能,在战局中起着中枢作用 。而像金克丝 、维克托这样的英雄单位
